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1. [Request] A Charged Jump - in Feedback/Requests [original thread]
This is actually a pretty good Idea. I like it. We're in space, with spacesuits. Jumping really high in the air sounds cool. This game is not a tactical shooter. Tactical shooters have chest high walls everywhere that you get in cover behind. thi...
- by Ignatius Crumwald - at 2013.06.19 21:44:00
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2. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Armor tanking should be about damage resistance.
- by Ignatius Crumwald - at 2013.06.19 07:33:00
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3. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
In tanking there are two types of traditional tank - High HP and damage mitigation. Instead of having both tanking styles revolve around High HP and Fast regen - armor should instead be about damage resistance and constant regen. Both would end ...
- by Ignatius Crumwald - at 2013.06.17 08:03:00
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4. CCP give us another Respec - in Feedback/Requests [original thread]
I'd just kind of like the first one...
- by Ignatius Crumwald - at 2013.06.17 05:09:00
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5. [Suggestion] Total gear meta level tiered instant battles - in Feedback/Requests [original thread]
I posted a similar idea in a somewhat more arrogant and condescending format because being a complete jerk to strangers is fun. Dear CCP, your idea for matchmaking is probablty stupid, so here's mine. Also, I've seen it suggested that a simple...
- by Ignatius Crumwald - at 2013.06.10 20:57:00
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6. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
I have a solution: DON'T RUN YOUR EXPENSIVE PROTO GEAR IN PUB MATCHES IF YOU CAN'T AFFORD IT, YOU GROSS POOR PEOPLE. I run free 250 total HP suits all day everyday while grinding until I run into a group i want to hand a loss to. Every pile of s...
- by Ignatius Crumwald - at 2013.06.02 10:23:00
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7. LAV's are too powerful - in Feedback/Requests [original thread]
Chinduko wrote: Some players brought up the idea that murder taxis are a great way to grief proto pub stompers. I agree. No... No, It really isn't. It's actually getting fun to just sit at a supply depot and wing AV Nades everywhere.
- by Ignatius Crumwald - at 2013.05.24 01:05:00
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8. Suggestion-- Heavy Belt - in Feedback/Requests [original thread]
An extra space on an already big fat waste of space? +1 Also, grapple hooks so I can get up over those 1ft bumps
- by Ignatius Crumwald - at 2013.05.23 23:06:00
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9. Heavy Weapon Idea - in Feedback/Requests [original thread]
I think they should just make a light weapon that can launch my unused heavy suits and weapons.
- by Ignatius Crumwald - at 2013.05.23 22:14:00
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10. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
They've made the odd decision to balance this particular suit by the few and proud who are good at using it. There are like 10 heavies total, in a game of how many thousands of players, that are actually a serious threat. I could point out that I...
- by Ignatius Crumwald - at 2013.05.23 09:42:00
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11. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
Breakin Stuff wrote: D legendary hero wrote: what the hell am I saying? yeah, as a habitual player of fatties... No. If you want range use an assault rifle until CCP gives us a heavy beam laser or something or a Gallente blaster cannon....
- by Ignatius Crumwald - at 2013.05.23 09:22:00
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12. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
137H4RGIC wrote: Heavies are fine now. I stand a decent chance 1v1 against assaults with my boundless. Dont ask for buffs, we'll get nerfed again. HMGs are fine. I'm not really sure what else they could possibly do to nerf heavies even furth...
- by Ignatius Crumwald - at 2013.05.23 08:02:00
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13. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
Really? A turn speed drop? A super soldier? A logi can circle strafe a Heavy to death. You're all ******** beyond belief. Jimminy Christmas...
- by Ignatius Crumwald - at 2013.05.23 07:49:00
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14. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
HMG needs a 5-7 point damage buff across the board with a 50% faster heat buildup. Range is fine, it just has a hard range limit right now. Accuracy needs to be way lower at spin-up and damn near laser at full auto. Again, this weapon should have...
- by Ignatius Crumwald - at 2013.05.23 07:16:00
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15. Dear CCP, your idea for matchmaking is probablty stupid, so here's mine. - in Feedback/Requests [original thread]
Sorry for calling your idea stupid. It's not stupid... Ok, it is, I lied. Matchmaking based on WP is stupid for so many reasons, the biggest being it unnecessarily limits the pool of available players. Take it off the table, right now. Get it off...
- by Ignatius Crumwald - at 2013.05.21 21:30:00
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16. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
CCP LeKjart wrote: Hi, We are aware that when people drop out of the academy pool, the matchmaking becomes more uneven. This is partly due to the fact that the current matchmaking system favors shorter waiting times rather than perfect matches...
- by Ignatius Crumwald - at 2013.05.21 18:15:00
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17. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
The queing system was supposed to lock out certain fittings by cumulative meta level and arrange them into high low and nul sec, but that doesn't factor in skills. The solution to that is to of course assign meta levels to skills, but what do i k...
- by Ignatius Crumwald - at 2013.05.21 04:06:00
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18. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Whether they decide to go back to a daily reset or a weekly reset the time for increased SP accumulation % or maxcap should "stack" to a certain maximum for each cycle that a player has been away. This would encourage players who went off to othe...
- by Ignatius Crumwald - at 2012.10.15 22:25:00
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19. Forge should be nerfed - in Feedback/Requests [original thread]
Not this **** again. Harden the **** up.
- by Ignatius Crumwald - at 2012.10.15 13:30:00
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20. MTAC, not a super mech - in Feedback/Requests [original thread]
MTAC should fill the same role as a tank with terrain being the deciding factor as to which you deploy.
- by Ignatius Crumwald - at 2012.10.14 00:58:00
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